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YIANTSI CREATIVE AI / CASE STUDY

Designing
creation with AI.

Product design · UI/UX · Development / Product in progress

Project

Independent AI product

Contribution

Product design · UI/UX · implementation

Status

In progress · interfaces are not final

PRODUCT / YIANTSI

Digital product design · Conversation experience · Creative applications · Development

Explore Yiantsi AI

Yiantsi AI connects building a brand to a simple starting point: one sentence. A logo, photos, film, shop and content come together in a shared workspace, with conversation at its centre.

The design challenge.

Turn a complex platform into a clear journey. People describe their idea, apps work from the same brand identity, and publishing actions wait for their approval.

Real journey / Brands → Design

From a brand kit
to an editable design.

A small, concrete task: create a square Yiantsi post, leave the editor and find it again with its elements intact. Seeing a canvas alone would not be enough.

A controlled check on 15 Oct 2026 in the creator’s account, with AI assistance in execution and documentation. This is not user research or a client campaign. The post was made with Design’s controls, without new AI generation, credit use or publishing.

  1. Start with the brand.

    I opened the Yiantsi Creative AI kit and followed its link into Design. The decision is to carry identity into the next tool rather than ask people to supply it again in each app.

    The actual brand kit and its app links. The check continued into Design.
    Real interface · 15 Oct 2026 · English UIThe actual brand kit and its app links. The check continued into Design. Open capture at full size ↗
  2. Keep the rules within reach.

    Design showed the same brand’s logo, colours and typefaces. The shared source reduces asset hunting; it does not mean every object is styled automatically.

    The brand page inside Design, with its palette and typefaces.
    Real interface · 15 Oct 2026 · English UIThe brand page inside Design, with its palette and typefaces. Open capture at full size ↗
  3. Keep composition editable.

    The 1080 × 1080 post combines a logo and two text objects. The heading uses Syne and the smaller text uses Geist. I chose direct editing so position, size and hierarchy could be adjusted separately.

    Actual editing: the selected heading, Syne typeface and the open brand panel.
    Real interface · 15 Oct 2026 · English UIActual editing: the selected heading, Syne typeface and the open brand panel. Open capture at full size ↗
  4. Saving must support returning.

    The design was found again in the brand library. Reopening and a full reload retained its title, three layers and typeface settings. A real PNG was then downloaded.

    The saved design after returning, with its three editable layers visible.
    Real interface · 15 Oct 2026 · English UIThe saved design after returning, with its three editable layers visible. Open capture at full size ↗

The file that came
out of the product.

This is the PNG downloaded from Design, without external reconstruction or correction. The displayed export is 1080 × 1080.

Actual exported PNG · Yiantsi test post · 15 Oct 2026.
File exported from the app · 15 Oct 2026Actual exported PNG · Yiantsi test post · 15 Oct 2026. Open capture at full size ↗

What the check revealed.

Works in this journey

Brand entry, composition with layers, saving, reopening and file download. This is a specific check rather than certification of the whole platform.

An inconsistency surfaced

The initial export and the export after reopening rendered the smaller text differently. Two consecutive exports after reopening were pixel-identical. The cause of the initial difference has not been confirmed.

The next decision

Before treating export as complete, typeface rendering needs checking from the editor through to the file. Artemis generation and recovery from a newly triggered failure remain separate outstanding checks.

Create without
losing context.

The design starts with a small-brand founder, an independent creator or a small business that needs imagery, content and a digital presence. The aim is to carry the same intent between tools without rebuilding the context each time.

Understand the choices

Know what each tool needs and which setting affects the output.

Keep the brand consistent

Work with shared colours, reference material and direction instead of starting again each time.

Review before acting

See the settings and estimated cost before requesting content generation.

These are the project’s intended audience and design hypothesis, not findings from completed user research.

Our approach.

One intent.
A shared workspace.

We are designing Yiantsi AI as a creative workspace with continuity: conversation carries intent, apps provide the appropriate tools, and a project keeps the material and decisions together.

The central question

How does someone move from “I want to make something” to a result they can understand, edit and approve?

Start with the intention.

Conversation offers a familiar starting point for describing a goal before someone needs to understand every tool or model.

Continue in a focused workspace.

Each app has its own role: imagery and video in Artemis, composition in Design, pages in Sites, applications in Code and content planning in Workflows.

Keep context close.

Brand identity, files and the project form a shared foundation. The aim is to continue the same work with a clear connection to earlier choices.

The experience structure
Conversation / intentWhat do I want to create?
Shared context
  • Brand identity
  • Project
  • Files
  • History
  • ArtemisImage & video
  • DesignVisual composition
  • SitesWebsites
  • CodeApplications
  • WorkflowsContent & planning

Result → edit → approve → continue

A diagram of the design direction. It does not certify that every connection between apps has been completed.

The choice and its cost.

A shared workspace reduces the need to rebuild context, but increases product complexity. Each tool therefore needs a clear role, a visible state and an understandable next step.

The principles
behind the screens.

These principles guide the product’s development. Each connects to an experience decision beyond the appearance of an individual screen.

  1. Intent comes before settings.

    People start with their idea. Technical choices sit close to the task that needs them, with clear labels.

    In the design direction

    In Artemis: the description and primary action keep a stable place.

  2. Reveal complexity gradually.

    Keep the main journey clear and make specialised settings available when they are needed.

    In the design direction

    In Artemis: one panel for settings that differ between models.

  3. Keep creative work connected.

    Brand identity, material and the project should remain recognisable between applications.

    In the design direction

    In the product structure: Brands, Projects, Files and History as shared reference points.

  4. People understand and decide.

    AI proposes and acts within clear boundaries. Cost, choices and public-facing actions need visible user control.

    In the design direction

    In the experience: an estimate before generation and approval before publishing.

  5. One visual language, clear roles.

    Shared typography, repeatable controls and a distinct colour for each app help orientation. Visual treatment follows the meaning of an action.

    In the design direction

    In the design system: shared buttons, cards and navigation instead of separate rules for every screen.

  6. State is part of the design.

    Design for waiting, empty content, limits and errors so people can understand what is happening and what to do next.

    In the design direction

    In Artemis: feedback near the relevant choice and visible warnings for incompatible settings.

How we develop
the application.

The work moves in iterations: define a problem, explore alternatives, implement and return to evaluation. AI assists production; choosing the direction and evaluating it remain my responsibility.

  1. Define the need.

    Who is trying to do what, with which context and obstacle?

  2. Compare alternatives.

    Explore flows and layouts alongside what each gains and gives up.

  3. Implement the direction.

    Carry the decision into the real interface and shared product elements.

  4. Check and refine.

    Revisit behaviour, language and layout. Evaluation with users remains a next step.

The Artemis study below is one specific example of this approach. Principles describe the direction; the evidence section separately records what has been confirmed.

One project.
End-to-end responsibility.

I took individual responsibility for the idea, product structure, experience design and implementation. Decisions about hierarchy, flows and visual treatment went through my own choices and iterations.

Product direction
Define the applications and how they connect around creative work.
Design decisions
Explore layout alternatives, choose a direction and refine screens and controls.
AI-assisted implementation
Use AI to produce code and visual material, with my own direction and evaluation.

AI is part of the working method. My contribution is demonstrated through decisions, corrections and checks, without implying that every line of code or image was made by hand.

Focus / Artemis

A stable place
for every control.

In the previous layout, each image model brought different settings into the same row. Widths changed, some controls wrapped onto another line, and people had to find the controls again.

The observation that changed the layout.

Change to a model with different settings, and everything moves.

This was my own observation while using Artemis, recorded in the composer study. It is not presented as a user-research finding. The issue was predictability: choosing a model meant having to locate the next controls again.

The problem in today’s interface.

On 15 October we inspected the actual app in English, at 1440 × 1000. The published image layout still changes with the model. These are two states of the same version, not a before-and-after comparison of the fix.

FLUX 3: the description and primary controls fit in the initial layout. Only the composer is captured, excluding the personal gallery.
Real interface · 15 Oct 2026 · English UIFLUX 3: the description and primary controls fit in the initial layout. Only the composer is captured, excluding the personal gallery. Open capture at full size ↗
GPT Image 2.5 Sunburst: additional settings increase the composer’s height and move the brand onto a second row. The real limitation notice remains visible.
Real interface · 15 Oct 2026 · English UIGPT Image 2.5 Sunburst: additional settings increase the composer’s height and move the brand onto a second row. The real limitation notice remains visible. Open capture at full size ↗

What the check established

Switching FLUX → GPT Image moved the description field up by 77 pixels. Returning to FLUX restored its original position. This establishes the problem under this condition, not an improvement after the fix.

The new direction exists in the inspected development source. Today’s app capture still shows the earlier layout. Source implementation is not presented as proof that the change has been published.

An existing GPT Image panel: quality, background and file format. It is not the new shared panel for all models. No generation was submitted.
Real interface · 15 Oct 2026 · English UIAn existing GPT Image panel: quality, background and file format. It is not the new shared panel for all models. No generation was submitted. Open capture at full size ↗
Part of the current video column. It shows existing settings, not acceptance of the new stable layout.
Real interface · 15 Oct 2026 · English UIPart of the current video column. It shows existing settings, not acceptance of the new stable layout. Open capture at full size ↗

An actual failure that was already there.

A message in a pre-existing video-history entry: the work did not finish and no output was saved. No new failure was triggered and no new generation was performed for this study.
Real interface · 15 Oct 2026 · English UIA message in a pre-existing video-history entry: the work did not finish and no output was saved. No new failure was triggered and no new generation was performed for this study. Open capture at full size ↗

The screen states what happened but does not explain the cause or next step here. This creates a concrete design follow-up: clear status and understandable recovery without promising success.

Earlier capture of the creation field
A real capture from an earlier stage of Artemis. It shows the previous creation field, not the specific model comparison in the study. The account balance is concealed.
A real capture from an earlier stage of Artemis. It shows the previous creation field, not the specific model comparison in the study. The account balance is concealed. Open capture at full size ↗

The problem

Model AAspectSizeBrand
Model BQualityFormatCountBrand

The chosen direction

ModelOptionsCountBrand
ModelOptionsCountBrand
A diagram of the design decision. This is not an application screenshot or an interactive control.

Keep differences in one place.

I chose one Options panel for settings that vary between models. The alternative placed each setting in the main row.

The trade-off

Less frequent settings take an extra step to open, while the main layout remains predictable.

Give cost its own place.

The estimate sits below the generation action rather than competing with the button label on the same line.

The trade-off

The button uses more vertical space, but the cost and the Greek label do not need to be squeezed together.

Keep feedback close to its cause.

Reference-image limits and incompatible choices are addressed near the relevant settings. The absence of an active brand remains visible.

The trade-off

The layout reserves space for empty states too, helping the following controls stay in place.

Two different needs.
Two different choices.

I compared alternatives for image and video. I did not impose the same layout on both: the material and the way it is configured called for different solutions.

Image
Chosen direction

A · One shared options panel

Settings that vary by model sit behind Options. Model, count, brand and the primary action keep their role in the main row.

Alternative not selected

B · A separate slot for every setting

More settings are immediately visible, but the main row needs more space for models with different capabilities.

I chose A for a more stable primary journey, accepting an extra step to open specialised settings.

Video
Chosen direction

B · Separate, stable material slots

A start image has its own slot; reference images have a separate strip below the description. Switching models does not insert material above the field.

Alternative not selected

A · One image slot with a mode switch

A shared slot with a role switch is more compact but combines different uses of material in one place.

I chose B to keep the roles of the material clear. In a short window, the column scrolls as one piece.

From description to review.

The journey is organised around what people need to understand before spending resources and after receiving an output. This is an evaluation scenario, not a record of completed generation.

  1. Intent

    Describe the desired material and choose the appropriate brand.

  2. Configuration

    Choose a model and check supported images and settings.

  3. Decision

    Review cost and warnings before requesting generation.

  4. Continuation

    Evaluate the result, refine it or find it again for the next task.

The difficult moment is part of the experience.

We do not fabricate a successful scenario for every case. Incompatible choices, failure and waiting have different causes and need different guidance.

Incompatible material

Explain which choice prevents progress, close to its cause. A warning is not a generation result.

Waiting or failure

Make it clear whether work is continuing or has stopped and what the next safe step is. Current behaviour requires a separate test.

An inadequate result

Provide an understandable route back to refinement. A person remains responsible for judging output quality.

What this decision demonstrates.

Simplification here is more than having fewer controls. It gives the main task a stable place while keeping differences accessible. The same principle produced different layouts for image and video because their needs were different.

The evidenced progress is a chosen direction carried into implementation. No measured reduction in time or errors is claimed yet: evaluation with the intended audience is still required.

Beyond Artemis

The same thinking.
Across the product.

Artemis is one of the surfaces I designed. The wider work includes conversation, brand identity, creation tools, organising material and the shared rules connecting them.

The chapters distinguish recorded decisions from design direction. Each chapter includes real captures from 15 October. They show the current app, which continues to evolve.

Chat

Intent has a starting point. The model has a name.

The need
People need to describe what they want before learning the structure of an entire platform.
The decision / direction
Conversation is the starting point of the experience. Transparent model identity is a separate recorded decision: Yiantsi configures context and tools without presenting third-party models as its own.
The trade-off
A simple starting point is not enough for detailed work. The experience needs a clear transition into the appropriate tool and honesty about what an assistant knows and can do.
The evidence
The identity policy distinguishes a selected model from what is verified about actual execution. A complete conversational journey across apps is not certified here.
The real, empty conversation field with the selected model’s name. No message was sent and no conversation history is included.
Real interface · 15 Oct 2026 · English UIThe real, empty conversation field with the selected model’s name. No message was sent and no conversation history is included. Open capture at full size ↗
Brands

Inspect a brand without changing the active one.

The need
Browsing a library should not silently change the identity other apps use.
The decision / direction
I chose to separate previewing from opening a kit. A click pins the brand in the large card; “Open kit” leads into editing. Kit groups are organised in a list on the left.
The trade-off
Opening the kit takes an explicit extra step, while browsing need not become a change to the working context.
The evidence
These choices are recorded in the library and inner-screen decisions. Separating a preview from the active brand is part of the design rationale.
Yiantsi’s own kit: palette, active identity and routes into creation tools. The current horizontal navigation differs from the new chosen list on the left.
Real interface · 15 Oct 2026 · English UIYiantsi’s own kit: palette, active identity and routes into creation tools. The current horizontal navigation differs from the new chosen list on the left. Open capture at full size ↗
Design

Generated material needs room for editing.

The need
The first output is not always the final one. Creation needs space for composition, text and corrections.
The decision / direction
Design’s direction is a visible canvas with layers and editing controls. Conversation communicates intent; direct manipulation provides precision in composition.
The trade-off
A canvas requires more familiarity than a description field. The two modes need to connect without replacing each other.
The evidence
The real capture shows an existing saved Yiantsi design and its layers. Opening the work and the layers panel was observed. The separate Brands → Design journey at the start adds a new post, saving, reopening and an actual PNG, together with the export inconsistency found during the check.
Yiantsi’s existing “One Conversation” design in the actual canvas, with layers open. The work was not edited or exported.
Real interface · 15 Oct 2026 · English UIYiantsi’s existing “One Conversation” design in the actual canvas, with layers open. The work was not edited or exported. Open capture at full size ↗
Sites / Code

See what is being built before sharing it.

The need
Generating a page or application needs an understandable way to inspect the result beyond an assistant reply.
The decision / direction
The design direction connects a description to a visible preview and iterative corrections. Publishing in Sites is a separate action; a Code preview alone is not proof of a completed application.
The trade-off
Immediate visual feedback helps evaluation but does not prove every feature, saved change or public route works. Those require their own checks.
The evidence
The Sites editor was opened on an existing Yiantsi test project. Code was limited to its empty description field. No new generation, application execution or publication was performed.
The actual Sites editor with Yiantsi’s existing “QA Artifact Sunrise” test project. It shows the page, canvas, width options and separate preview and publication actions. No publishing action was taken.
Real interface · 15 Oct 2026 · English UIThe actual Sites editor with Yiantsi’s existing “QA Artifact Sunrise” test project. It shows the page, canvas, width options and separate preview and publication actions. No publishing action was taken. Open capture at full size ↗
The real description field on the Code home, with the selected model and Build mode. No creation, execution or new application preview was started.
Real interface · 15 Oct 2026 · English UIThe real description field on the Code home, with the selected model and Build mode. No creation, execution or new application preview was started. Open capture at full size ↗
Workflows

Automation needs visible responsibility.

The need
People need to understand which brand an action concerns and which work needs their attention.
The decision / direction
The recorded design ties adding an account from the Workflows home to the active brand and explicitly identifies it. The calendar, drafts and items needing attention have different roles.
The trade-off
Review adds steps but makes the working identity clearer. An automation should not appear available simply because its card exists.
The evidence
The active-brand choice is recorded. Capabilities labelled “Soon” in the public presentation remain future capabilities until verified separately.
The actual weekly Workflows calendar, empty for the selected week. Private undated drafts are outside the capture. No post was scheduled.
Real interface · 15 Oct 2026 · English UIThe actual weekly Workflows calendar, empty for the selected week. Private undated drafts are outside the capture. No post was scheduled. Open capture at full size ↗
Projects / Files / History

Three different ways to find work again.

The need
Organising a project, finding a file and returning to an earlier action are different needs.
The decision / direction
Projects organise work by project, Files organise material and History preserves its sequence. In Files, I chose a click for details and a double click to open. Emptying the trash permanently requires a two-step confirmation.
The trade-off
Separate surfaces add navigation. They need clear names and stable ways back. The extra deletion step is deliberate because the action cannot be undone.
The evidence
These choices are recorded in the approved app decisions. A visible screen alone does not prove saving, restoration or permanent deletion.
Part of the “Yiantsi Creative AI” project board: needs, work in progress and deliverables. This is not client work or a measure of success.
Real interface · 15 Oct 2026 · English UIPart of the “Yiantsi Creative AI” project board: needs, work in progress and deliverables. This is not client work or a measure of success. Open capture at full size ↗
The real library filtered to the Yiantsi Creative AI brand. The material already existed. The filter was restored after capture.
Real interface · 15 Oct 2026 · English UIThe real library filtered to the Yiantsi Creative AI brand. The material already existed. The filter was restored after capture. Open capture at full size ↗
The actual History entry point with an empty search field. Saved conversations and starred items are excluded; no search was executed.
Real interface · 15 Oct 2026 · English UIThe actual History entry point with an empty search field. Saved conversations and starred items are excluded; no search was executed. Open capture at full size ↗
Designing a system

One change.
A consistent experience.

As the product grew, the same elements acquired different versions. I chose one shared button, one shared card family and common rules for selections and sidebars. The aim is for a correction to reach every app while retaining each app’s role.

Consistency with a purpose

The same kind of action is recognisable across apps, rather than each app inventing its own control.

Language shapes layout

Greek and English labels are considered inside actual controls, beyond translating the words.

Consistency needs verification

Shared forms are rolled out in stages. A component gallery does not establish that every screen uses them.

My contribution lies in connecting these decisions: what becomes simpler, what stays visible and where people retain control. AI assisted exploration and implementation; the record distinguishes a proposal, my choice and verification.

Where the work stands.

The interfaces are still being developed. We distinguish decisions that have been implemented from behaviour that still needs verification in the current application.

Real Brands → Design journey
A three-layer test post was created. Returning from the brand library, typeface settings after a full reload and a 1080 × 1080 PNG download were verified. The type-rendering difference between the initial and later export remains an open finding.
Current real interfaces
Captured from the signed-in app on 15 October: Artemis, Chat, Brands, Design, Sites, Code, Workflows, Projects, Files and the History entry point. Captures show particular surfaces, not verification of every capability.
Problem verified in today’s app
In Artemis, switching FLUX → GPT Image moved the description field up by 77 pixels in English at 1440 × 1000. Returning to FLUX restored the original position.
Implemented in the development version
The new stable slots and shared options panel were inspected in source code. Today’s published interface still shows the previous layout. Source presence is not confirmed deployment.
Earlier real interface
Older Artemis captures retain their own labels. They are distinguished from the 15 October captures and from final interfaces.
Verification pending
The new layout in an available test deployment, Artemis generation through to a saved result and recovery from a newly triggered failure. No generation, message sending or publishing was performed for this study.
Next evaluation step
Test with the intended audience. No measured improvement or validated user outcomes are claimed yet.

This section draws on recorded decisions, source inspection and a new check of the current app. Checks of the portfolio page itself are separate from checks of the product’s behaviour.

Public presentation and product history
The new public Yiantsi AI homepage / yiantsi.com
The new public Yiantsi AI homepage / yiantsi.com

From one sentence
to a complete world.

Orela, a fictional skincare brand from Milan, is the example at the heart of the new presentation. Identity, product photography, video, a shop and a routine app illustrate the journey from an idea to different creative outputs.

The Orela example in the public presentation. Ione, the brand and its products are fictional.
The Orela example in the public presentation. Ione, the brand and its products are fictional.

One conversation.
A shared identity.

Chat, Artemis, Sites, Design, Code, Workflows and Brands organise different tasks around the same creative intent. The new presentation explains each app’s role and distinguishes features that are still in preparation.

The updated app presentation. Features marked “Soon” remain future capabilities.
The updated app presentation. Features marked “Soon” remain future capabilities.

Work that continues.
Control at key moments.

The public presentation describes assistants inside apps, long tasks that continue in the background and notifications when intervention is needed. Approval before a public action becomes part of the experience.

The presentation of assistants and action approvals. Assistant handoffs and access through external assistants are presented as next steps.
The presentation of assistants and action approvals. Assistant handoffs and access through external assistants are presented as next steps.

Access in waves.
A clear invitation.

The new homepage accepts invitation requests. Access opens gradually, with a personal link when it is someone’s turn. The free invitation refers to requesting access, not a promise that every tool is free to use.

The invitation process and access stages on the public website.
The invitation process and access stages on the public website.

How the application evolved.

The following image was captured at an earlier stage of Artemis. It remains part of the design history, rather than a view of today’s interface. The earlier creation field appears in the study above.

A built-in example from an earlier Artemis interface. It is not client work.
A built-in example from an earlier Artemis interface. It is not client work.

Public screenshots show yiantsi.com on 14 October 2026. Orela is a fictional example. Features marked “Soon” are not presented as available.

Technology as a
creative connection.

Creative shapes ideas and digital experiences. Design works with materials and space. Yiantsi AI connects creative intent to the tools that develop it.

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